Its
time for another update on
FSX Progress. This is
largely similar to what I
posted on Avsim.com.
SP1
We
are working thru the set of
tasks we identified for SP1,
are getting closer to
closure and a final test
pass, and should have more
to say as far as details in
the next couple of weeks.
The only things I can say
is:
a)we are not toning down the
experience and
b)we are aiming at a
targetted set of perf and
content fixes.
DX10
In terms of DX10, we have
continued to make progress
albeit slow. So DX10 will be
after SP1. How far after SP1
remains to be seen, but its
not a matter of weeks after
since we still have serious
feature work to do. Once SP1
ships and we get fully into
DX10 development and a sense
of velocity then I can start
to talk to DX10 timeframes.
One thing I will commit to
doing soon after SP1 ships
is walking the community
thru the FSX "magic
screenies" for DX10 and
explaing what features Aces
sees in those. If anyone saw
the FSX presentation at the
nVidia 8800 launch, I did
just that so repeating it
here is a good thing. Its
just a matter of time, as in
when I find the time :-).
Fair enough?